001// license-header java merge-point 002// 003// Attention: generated code (by Metafacade.vsl) - do not modify! 004// 005package org.andromda.metafacades.uml; 006 007import java.util.Collection; 008 009/** 010 * State machines can be used to express the behavior of part of a system. Behavior is modeled as a 011 * traversal of a graph of state nodes interconnected by one or more joined transition arcs that are 012 * triggered by the dispatching of series of (event) occurrences. During this traversal, the state 013 * machine executes a series of activities associated with various elements of the state machine. 014 * 015 * Metafacade interface to be used by AndroMDA cartridges. 016 */ 017public interface ActivityGraphFacade 018 extends StateMachineFacade 019{ 020 /** 021 * Indicates the metafacade type (used for metafacade mappings). 022 * 023 * @return boolean always <code>true</code> 024 */ 025 public boolean isActivityGraphFacadeMetaType(); 026 027 /** 028 * The set of action states contained in this activity graph. 029 * @return Collection<ActionStateFacade> 030 */ 031 public Collection<ActionStateFacade> getActionStates(); 032 033 /** 034 * The set of object flow states contained in this activity graph. 035 * @return Collection<ObjectFlowStateFacade> 036 */ 037 public Collection<ObjectFlowStateFacade> getObjectFlowStates(); 038 039 /** 040 * The set of partitions contained in this activity graph. Partitions are also known as 041 * swimlanes in UML. 042 * @return Collection<PartitionFacade> 043 */ 044 public Collection<PartitionFacade> getPartitions(); 045 046 /** 047 * The use-case owning this activity graph. 048 * @return UseCaseFacade 049 */ 050 public UseCaseFacade getUseCase(); 051}